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Nimbus by DivineError Nimbus by DivineError
This image was originally a sketch by the one and only `delya which you can see HERE

I have to say, this is my favorite render as of this date. There's a lot I like about this image, particularly the liquid and the cloud. I created about 40-50 different color variations and effects for the background before coming to this particular one (examples below). And just overall I think it came out fantastic. I used to think that it was going to be impossible to make a render that I liked more than Love Juice, but this one took the cake :)

Credits to NASA for the awesome high resolution star map. Yes, it's a real star layout!

Technial Details</u>

Made in Maya 2009, rendered with mental ray. Liquid over the umbrella was created with Real Flow (see screenshots below), while the actual stream was created with Maya's new nParticle system. Lighting was accomplished with three directional lights, one which creates the shadowing, one which only effects the highlights of the characters, and another which... I apparently just forgot to delete from the scene and does nothing. There were also several small lights that were made to create the bright highlights in the two Zurds' eyes. Maya FluidFX was used to create the cloud. Render times were extremely good! The reason I was able to get so many color tests is because I could do a near full quality look of the entire scene in just 45 seconds! I'm watching the final one render as I type this and it should finish in approximately 2 hours total.

Ambient occlusion was used in this image in very specific spots. The main place it was used was on the lower Zurds face, to help bring out his eyes. But... it created an undesirable shadowing effect on his feet, as was expected. But I wouldn't remove it because it created that useful shadow underneath his head onto his body. I had to use a custom attribute called miLabel, which is basically just a way to tell mental ray what number to label an object. I could then tell the ambient occlusion shader what objects to include or exclude in its calculation. Read about that HERE if you are maya/mental ray inclined.

Indirect lighting was accomplished with two 'bounce cards', which just means I have two flat planes with a bright material on them to emit some light. There is an orange one on the right that creates the hue you can see on the top Zurd, and a white one on the upper left. See screenshots below to see their positions. The bounce card on the top left was inverted so that it actually blocked light instead of created it, which helped get a better shadowing effect on the top Zurds face... which in turn helped bring out it's reflection.

The image was rendered in two passes. One was a 'beauty' pass with color and light, and the other was no lighting at all, just reflections/refractions. It was done this way because I like to have control over the intensity of reflections in photoshop, but also because it gets complicated to set up the scene otherwise. I mean, I had to make it so that something can block indirect light while simultaneously being very bright in the reflections (like on the top left bounce card), and that jsut opens up a whole can of worms.

About the liquid: Originally I tried to create the entire liquid as a single stream in Real Flow. It ate up hundreds of gigs of hard drive space and was slow. Then I tried in Maya's nParticle system. I got some good results but it was still seriously slow. The problem was I needed a huuuge amount of particles because I needed a thin stream to split into 10 smaller streams of equal size. To do that I needed ten times the average resolution on the particles and it just ended up not being practical. So later the idea came that I should create a big fat cylinder filled with particles hovering above the umbrella and just let them go. It worked, but it had dynamic problems... for example, the particles at the top of the cylinder, being acted upon by gravity, would hit the umbrella faster than the first particles did. That created an unwanted splash effect. Then the idea hit me... why not just create a circular shaped emitter pointing down right above the umbrella? GENIUS! Problem solved. Then All I had to do was create the stream separately and I would be done!

Picture Time:</u>

Here is several of the other color tests I did before arriving at this one: Way, too, many, of, these, freakin, color, tests, Oh, My, God, WTF!

Here are a few shots from the Maya viewport: shower, faucet, lighting setup, lo-res, from above

Here is some views of the Real Flow simulation: Full thing, Details, in-progress

I hope you enjoy this image as much as I do!!
Add a Comment:
BFDIUser6000 Featured By Owner Nov 16, 2016  Hobbyist General Artist
A-n-t-e-n-o-r-A Featured By Owner Jul 19, 2016  Hobbyist Digital Artist
I appreciate the technical details you gave us and love this creation :D
Artmaster567 Featured By Owner May 1, 2015
I thought he was taking a piss.
Inked-Hotties Featured By Owner Jan 27, 2015  Hobbyist General Artist
haha awesome great work i like it :)
mkschriber Featured By Owner Feb 1, 2013
HaHa very funny. Also very well done great job
florchuu Featured By Owner Aug 10, 2012
like spanish we call it "tipitos". jaja nice work!
Awbwi Featured By Owner Jul 20, 2012  Student Digital Artist
Hilarious! You did a very good job on the water texture look. It looks so realistic and you draw expressions PERFECTLY. I'm sure I'm going to see your artwork someone out of the internet.
D-Prototype Featured By Owner Mar 10, 2012  Hobbyist General Artist
RaikosesDragon Featured By Owner Dec 22, 2011  Student Traditional Artist
Then again. . .Im might not use it.
Permission please?
RaikosesDragon Featured By Owner Dec 22, 2011  Student Traditional Artist
Im going to use this on facebook and I'll give you credit.
tizjezzme Featured By Owner Nov 16, 2011
You are hilarious!!! Fantastic work!
Artha-Amberose Featured By Owner Nov 10, 2011
HAHAHA this is great!
Secrets-Of-Paranoia Featured By Owner Nov 10, 2011  Student Traditional Artist
P3 and P4 were my favourites. :3 The one you settled on was probably the best combination for its cartoony primary colors appeal, but the glow on P3 was awesome, as well as the color of the pee and umbrella, and the background + stars on P4 were bamfin.
67thy Featured By Owner Nov 10, 2011  Professional Digital Artist
SketchingInTheRain Featured By Owner Aug 30, 2011  Hobbyist Traditional Artist
haha! lol!
heath1010 Featured By Owner Jul 21, 2011  Student Digital Artist
OMG I love your art work!!!
BulldogsEatAll Featured By Owner Feb 21, 2011
Fantastic work as always
half-left Featured By Owner Jan 13, 2011  Hobbyist Interface Designer
Super as usual dude.
tomanymonster Featured By Owner Jan 11, 2011
playing god
PeanutButter196 Featured By Owner Dec 27, 2010
lol xD
IronNarwhal Featured By Owner Oct 9, 2010
>_> Oh my god...
srebrinaM Featured By Owner Sep 29, 2010  Professional Traditional Artist
Jesus Christ!!! All this work for that?!?! I hope there's actual application for your skills somewhere! I definitely prefer being able to draw instead of all that countless things you got to be a master of just so you can create such a simple image! Hope that brings you enough satisfaction and money....:)
DomiMami Featured By Owner Sep 17, 2010
lol i dunno why but looking at this pic just made me literally fall out laughing :D awesomeness!
sanjayorange Featured By Owner Jun 21, 2010
Too good! :love:
justeline Featured By Owner Apr 22, 2010  Professional Photographer
I'm sure you're getting tired of hearing it but you are a genius! :clap:
Hadriel45 Featured By Owner Mar 24, 2010
AmberyFlower Featured By Owner Mar 8, 2010
this rain should be yellow X]
pokashi Featured By Owner Mar 8, 2010  Student Artist
it is a nice feeling
aeconley Featured By Owner Feb 24, 2010
Awesome. Can you make it into a wallpaper also?
Akiro-Mitoma Featured By Owner Feb 15, 2010
Well, seems I've found my new desktop background. I didn't think anything could trump my Iron Man 2 movie poster, but then I stumbled over this nugget of brilliant.
ehsbee Featured By Owner Feb 3, 2010
Charming :nod:
Spiritofdarkness Featured By Owner Dec 9, 2009
lovely :D
PH3NF1X Featured By Owner Nov 23, 2009  Hobbyist General Artist
Whoaaaaaa.... that is awwesome
KestrelDK Featured By Owner Nov 8, 2009  Hobbyist Digital Artist
I gotta have this on my wall!
DivineError Featured By Owner Nov 9, 2009
working on it :)
KestrelDK Featured By Owner Nov 9, 2009  Hobbyist Digital Artist
Good man!!
Mike2468 Featured By Owner Oct 23, 2009
PollyTheHottie411 Featured By Owner Oct 10, 2009  Student Digital Artist
That is too epic!! XDD
HelentheCartoonist Featured By Owner Oct 1, 2009  Hobbyist Traditional Artist
That's amazing!
danineteen Featured By Owner Sep 28, 2009
Maxwell-Murder999 Featured By Owner Sep 14, 2009   Photographer
lol nice! =)
AdamoN Featured By Owner Sep 14, 2009  Professional General Artist
Congratulations on this one, it's great how you overcame those problems and came up with a practical solution... Realflow is real magic, but it can be a real HD cannibal... :D
I believe the small streams would look better if they were more randomized, they look too identical in this render. Although I like the simplistic/cartoony approach of the cloud, I feel it doesn't fit that much with the overall photorealistic style of the image. I think it should look more natural, more gasy, in order to match with the great materials applied to the scene. Great job nonetheless!
DivineError Featured By Owner Sep 14, 2009
i think you are looking at it the wrong way. I made the cloud to be physically simple as possible because the characters themselves are physically simple and smooth. The reason I make the gross bits like the liquid (in this render and others) more detailed is because it helps contrast the nastiness from the smooth world they live in.
AdamoN Featured By Owner Sep 15, 2009  Professional General Artist
I see your point. Your characters are indeed morphologically simple, and that's beautiful, their materials , though, are far from simple. In fact they are highly photorealistic (considering all your efforts to make them look "right") which makes them quite different (not bad in any way) from the cloud , which is as simplistic in it's form as the characters, but material-wise belongs to an abstract world... Nonetheless, I like your attitude towards photorealism, the fact that you create imaginary things that don't belong in this world, yet looking so lifelike...
McKaelaKaiyou Featured By Owner Sep 9, 2009
My favourite of the colour tests has to be p4... I think the reflection is eye-catching but not distracting. And it gives me more to look at than just the water pee. xD

Otherwise, this is hilariously good. x3
MrsRinrini Featured By Owner Aug 24, 2009  Hobbyist General Artist
Made me laugh! I love the bottom guys face.
VodunToivoa Featured By Owner Aug 18, 2009
ooh, like!

the sweat drops above the character on the top look a little out of place, though. I don't know why, though. D:
danineteen Featured By Owner Sep 28, 2009
Haha, I think it's hair.
DivineError Featured By Owner Aug 20, 2009
they arent sweat drops
VioletVampiress Featured By Owner Aug 6, 2009
I love it! Funny as hell. And give a really good comedic sence to the term, "Don't piss on my head, then tell me it's raining". LOL, 10/10!!!
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Submitted on
June 1, 2009
Image Size
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