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Productive by DivineError Productive by DivineError
It seems kinda jackass'ish to use your own wallpaper, but I make these things because I like them, so :shrug: . Normally I wouldn't even use a wallpaper, but it was getting too boring on that drive.

I have two hard drives I boot from, this is the one I use when I need to render shit constantly and can't be bothered with my mess of icons and those distractions. This is the one I use when I gotta be 'productive' and make sure it won't crash. You'll see my Maya icon in the quicklaunch bar, as well as a shortcut to a cmd window for rendering command line, and of course winamp for passing those long render hours more easily. My other drives desktop is pretty standard, full of icons, folders, random garbage, you know.

The thing rendering is a test of a new shader I had a friend of mine program that allows custom reflectance distribution along with real anisotropy, although the test there wasn't showing off the custom distribution curves. I'll most likely be using this shader pretty soon once the bugs are worked out.
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:iconsupersyko:
Supersyko Featured By Owner Dec 13, 2008
Dont feel jackassish,i only use my pics for my wallpaper,therefor if i know it will be just what i like. :D
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:iconpaintedblacksoul:
paintedblacksoul Featured By Owner Feb 14, 2006
what render engine where you using to render the realistic chrome ? i use 3dstudio max 8 mostly
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:icondivineerror:
DivineError Featured By Owner Feb 14, 2006
mental ray
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:iconfloatingaiko:
FloatingAiko Featured By Owner Jan 20, 2006
it's a beautiful cleaaaan render :)
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:icon0pie:
0pie Featured By Owner Jan 1, 2006   Interface Designer
████████████I bet your bad drive is full of pr0n too.
Reply
:iconstrecher:
strecher Featured By Owner Sep 18, 2005
hey, i've same wallpaper on my mobile :lol:
Reply
:icondivineerror:
DivineError Featured By Owner Sep 18, 2005
Sweet, hehe. Glad I could be of service :salute:
Reply
:iconnimphious:
Nimphious Featured By Owner Aug 26, 2005
Could you possibly direct me as to where I can find some decent indoor HDRI/Reflection Maps? It would be really helpful, thanks.
Reply
:iconelsye:
elsye Featured By Owner Jul 20, 2005
nice nice
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:iconrykan4marius:
rykan4marius Featured By Owner Jul 13, 2005
You are awesome, AICMFP :D
Reply
:iconanalog-42:
Analog-42 Featured By Owner Jun 2, 2005
i like that little test scene.. once i saw it i just though id try her out.. i just got maxwell render so im gettin use to it.. although u cant get antr. right now cause its still in alpha stages.. i wanna get into to simple scene that are o clean like yours.. hope u dont mind..
Reply
:icondygee:
Dygee Featured By Owner May 5, 2005  Hobbyist Traditional Artist
Hello ^_^ I'm very impressed by all your work here. I'm sorry if you've mentioned this before, but what program do you use?? Much appreciated, thank you :)
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:iconcurse-of-concept:
curse-of-concept Featured By Owner Apr 28, 2005
cool
Reply
:icondepressedsoul666:
Depressedsoul666 Featured By Owner Apr 27, 2005
I'd like how to use that rendering program :P if ur ever not buzy and bored add me to ur MSN (cracker_jacK@shaw.ca) and hook me up XD. btw im tyson.
Reply
:iconhaskasimo:
Haskasimo Featured By Owner Apr 24, 2005   Artisan Crafter
That is soooooo cool! You little 3D master. nice job!
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:iconhaskasimo:
Haskasimo Featured By Owner Apr 24, 2005   Artisan Crafter
Sweet! Very cool! once again you make me green with envy.
Reply
:iconstevenw721:
stevenw721 Featured By Owner Apr 22, 2005
Simple but still fun to look at, love it
Reply
:iconprincesinha:
Princesinha Featured By Owner Apr 22, 2005
wow... the material you applied to your cube is great... The background has a wonderful colour! Good job!
Reply
:icon16777216:
16777216 Featured By Owner Apr 20, 2005
It blows being broke, I did a huge ( 9000x6000 ) render in C4d it came out with a huge blue circle around the lens effect on my light source witch is not good in a space scene, it compleatly killed my picture.

Now my girlfrend is mad at me 'cause "You have been trying to make a picture to sell as a print for two months now and have got nothing done, your coumputer is crap, quit trying 'till you buy a new computer 'cause you are waisting my time."

C4d is super easy to model in but, the render SUX, Bryce ( both of them I found on the HDs of "trashcan computers".) has crappy modeling but a good if not slow render.

I can't afford Maya, Mental Ray, and trying to use Blender is hard as hell [ it has a very steep learning curve ] or I would use them.

LIFE SUX when you are broke :(
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:iconeverlive:
everlive Featured By Owner Apr 20, 2005
prettiful.. i want to learn toooo! ;D
Reply
:icontoshiboywonder:
ToshiBoyWonder Featured By Owner Apr 19, 2005
Looks really good! So realistic...


*BTW - I don't think it's jackass'ish to use your own wallpapers. I don't really like other ones, so I usually make my own, which seem to work well. ^-^
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:icondaftpunk:
daftpunk Featured By Owner Apr 19, 2005
what is " IMF-DISP?"
Reply
:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
program for opening the stub image that mental ray produces for live preview of it rendering each tile
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:icondaftpunk:
daftpunk Featured By Owner Apr 19, 2005
Ah, I see. I noticed it was showing samples that I wasnt used to seeing in the normal render window.
Reply
:iconcrump3t:
crump3t Featured By Owner Apr 19, 2005  Professional Digital Artist
dude I'd love to see you pull out some abstract enviromenty renderish thing that would own ;D



collab ;[
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
Is that a demand or a request :D Ill do a collab if you want, but ive never done one before dont know how all that works out
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:iconcrump3t:
crump3t Featured By Owner Apr 20, 2005  Professional Digital Artist
note me if you wanna do, and we can discuss it there =D
Reply
:iconcrump3t:
crump3t Featured By Owner Apr 20, 2005  Professional Digital Artist
I've never really done one either, but I can tell you'd be able to make the sickest lookin shit man..


check =SR-27's gallery to get an idea of what I mean...


and no, it isn't a demand, only if you're interested ;)
Reply
:icondeepchrome:
DeepChrome Featured By Owner Apr 19, 2005  Hobbyist Digital Artist
Nice wallpaper. :D I'm a junkie for shiny, chrome-y stuff, so this is all good. :nod:

I like to use my rendered fractals for desktops here. They're visually interesting to me, which is something good for a wallpaper in my opinion. Sometimes I'll use either a highly complex one that took ages to find a gradient for, or use one of my more minimalist ones. :shrug: At the least, they're easy enough to develop a color scheme around. :XD:
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:icongeekster:
geekster Featured By Owner Apr 19, 2005
wicked background dude :) kinda reminds me of something..... :)

love the reflections on the mini render, can't wait to see how that turns out :D
are all your friends mad shader programming geeks?
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
Well, since I only have one friend, yes :nod:
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:icongeekster:
geekster Featured By Owner Apr 22, 2005
surreewly it's a ruse!
how's the super computer coming on? if it's just maths, thought about accuiring something like an AS400 off of da ebay?
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:iconpengringo:
Pengringo Featured By Owner Apr 19, 2005
Haha, nice... BTW, I use that (your) wallpaper too, I love it :D
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:iconnemele:
nemele Featured By Owner Apr 19, 2005   Writer
Holy CRAP, that's amazing! I've used Maya, and maybe it just hates me, but that looks like it'd be complicated to do...the ring wouldn't be AS hard, it's just a torus, but the cube...daaaaaaaaang. *extremely impressed*
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:iconpwm:
pwm Featured By Owner Apr 19, 2005
woah there... how big is your monitor?

i messed around with maya a while back... too much for me :no:, the cloth plugin was fun tho =P ill stick with C4D for now, nice and simple
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
Not big enough, if it were my choice Ide be running at 2048 or higher resolution one one of those big widescreen CRT monitors. I'm always running out of screen space!
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:iconrazorblack:
RazorBlack Featured By Owner Apr 19, 2005
I've been using that same wallpaper for the past four-six months or something. It's still my favourite. Very neat.
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
Hehe, cool, glad you like it.

I think I got a lot more of these simplistic ones coming this year, so kee an eye out ;)
Reply
:icondrewbrand:
drewbrand Featured By Owner Apr 19, 2005
Hey...no worries about using your own bg...I create them for myself all the time :D

Just wanted to say though, I love this bg of yours, and I use it all the time (the grey version)....and I also have no icons on the screen :D It's so clean and smooth. I hate icons =P
Good stuff mate!

later. /
Reply
:iconskittle:
skittle Featured By Owner Apr 19, 2005
very cool, i want that ring for a desktop
Reply
:icon6gemini9:
6GeMiNi9 Featured By Owner Apr 19, 2005
coolies?...don't worry about it, I use your wallpapers for my own too ^_^ XD
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:iconpurplehyacinth:
purplehyacinth Featured By Owner Apr 19, 2005
ok maybe this is a stupid question - so when you "render" something what does that mean? do you start out with a photograph or a blank screen? because if those are drawn from scratch... that's amazing.
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
It means you start with a blank 3d space, then you use a bunch of tools in the software to build an object, then you work on some materials for the objects, then you set up lights and cameras and various other options, then you push the render button :)
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:iconthinsoldier:
thinsoldier Featured By Owner Apr 19, 2005
here, read this
[link];page=1
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:iconimroy:
imroy Featured By Owner Apr 19, 2005
I recommend you do some reading.
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:icontrizzles1:
Trizzles1 Featured By Owner Apr 19, 2005
teheh ^-^ awesomeness. Love the shineyness and simplicity of it.
Reply
:iconmoeburn:
moeburn Featured By Owner Apr 19, 2005
Why do you need anisotropy if it is untextured?
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:icondivineerror:
DivineError Featured By Owner Apr 19, 2005
What do you mean, why would you need a texture? All it needs is mapping coordinates. "Real" anisotropy is basically a blurred reflection that blurs more in one direction than another, in this case on that torus I had it blurred along the V coordinates.

If you wanted to get ultra technical and ridiculously realistic and even longer rendertimes, you could instead just have a regular (non blurred) reflection then have a bumpmap (or real geometry even) in the shape of a the real tiny tiny surface lines of your object. I've done this before, it's actually kinda fun.
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:iconmoeburn:
moeburn Featured By Owner Apr 19, 2005
Well the only anisotropy i know of is the one that makes the shallow angled lines in my games sharp :)
Reply
:iconnatushi12:
Natushi12 Featured By Owner Apr 19, 2005  Hobbyist Digital Artist
Cool stuff
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