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Artist's Comments
Bout time there was a new Zurd render! This was originally a commission for CONNECTED MUSIK. He wants to update his logo, and so I did. But he gave me persmission to make a full deviation out of it, so I did.
The original concept sketch was designed by `delya of course Speaking of which, anyone want to comission us to make you a Zurd render? We will have them do anything, and I do mean anything! Technical Details Modeled in Maya, rendered in Mental Ray 3.4.5. Modeling started as a cube, then basic extruding and such to get the feet, then all the way up to the legs then body. Then it was converted to Sub-D's and further edited. Head was always a polygonal surface, as are the eyes and chain. Ground is NURBS. Every single shader in this scene is a custom written shader, except the chains which use the infamous l_glass shader. Lighting was acheived with final gathering ONLY, which was effected by the environment. Reflections were rendered in a seperate pass so the bright cubes didn't change lighting. Booyah. On to the pictures: Here's a few viewport screenshots: The Whole Scene, FACE BALLS, Low res mesh Here's what the reflection pass looked like: Rave Here's a completely pointless BSP diagnostic render that you don't need to see: You don't even know what these do. AND, here's a PNG version of the image, for highest possible quality: HERE Enjoy! |
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Comments
It's fab, as usual. The colour change looks really... Gel-like, it's nice.
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blehz.
8D ZURD PORNOGRAPHY D8
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QUE?
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I8PP
Neh, it's sexeh. In the words of Capt13M on SC: Boscoe
*wallet check*
Overrated and scarce. dX
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QUE?
And that is cool that you are taking comissions for these guys!
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The magic of the early 20th century is the technology of the early 21st century
awesomely done
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